SUDIRMAN, A. .; LIE, D.; NAINGGOLAN, N. T.; SHERLY, S.; SIANIPAR, M. Y. Stimulant Adoption of Mobile Game Services in Indonesia. International Journal of Entrepreneurship and Sustainability Studies, [S. l.], v. 2, n. 2, p. 20–28, 2022. DOI: 10.31098/ijeass.v2i2.715. Disponível em: https://journals.researchsynergypress.com/index.php/ijeass/article/view/715. Acesso em: 29 mar. 2024.